Compare Heroes of Fortnite Save the World

The compare heroes tool is an easy way to determine quickly which heroes you may or may not be interested in using in your hero setups. You can currently compare up to three heroes at one time. Just select the heroes you want to compare from the dropdown boxes below and click the "Compare Heroes" button. You can even compare the same heroes with each other for those people into that kind of stuff. Why not.

Statistics that are gray are identical. Green statistics are higher and red statistics are lower. Abilities that match will appear green, while non-matches will appear gray.



 
Health Amount of damage needed to kill this character. 450    
HP Regen Health regenerated per second, while below the health regen threshold. 11    
Shield A barrier that absorbs damage, protecting the hero from losing health. Regenerates quickly if it stops taking damage. 240    
Shield Regen Rate Shield regenerated per second. 60    
Shield Regen Delay Shield regeneration pauses for this long after suffering damage. 8    
HP+Shield The hero's combined health and shields. 690    
Hero Ability Damage Modifier on ability and gadget damage done by this Hero. 1.6    
Hero Healing Modifier Multiplier on the amount of health restored by this Hero's abilities and gadgets. 1.60    
Run Speed The hero's movement speed. 452    
Sprint Speed The hero's sprint speed. 605    
B.A.S.E. Tiles The constructors B.A.S.E. tile area coverage. -    
* Shinobi Reduces fall damage taken by 10%. Increases run and sprint speed by 10%.    
1 Dragon Slash Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles.    
2 Mantis Leap Ninja can leap once more while already jumping. Can only be executed once per jump.    
5 Three Mantis Style Reduces the energy cost of Mantis Leap by 50%.    
8 Praying Mantis The Ninja can leap higher, increasing the effectiveness of Mantis Leap.    
** Kunai Storm Ninja flips backward and throws 15 pointed knives downwards in a 0.5 tile radius. Dealing edged weapon damage. Damage is scaled based on distance with a maximum range of 4 tiles.    
12 Shadow Stance After defeating an enemy with a melee weapon or edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance increase Armor by 60, Mantis Leap costs 60% less energy and the Ninja becomes more difficult to see.    
15 Night Stalker During Evening and Night, gain 25% bonus movement speed.    
18 Shroud of the Dragon Dragon Slash now activates Shadow Stance.    
*** Crescent Kick A quick kick that does a base of 54 damage, 800 impact, and stuns for 3 seconds.    
25 Tail of the Dragon Dragon Slash leaves a persistent trail of energy, damaging for 12% of Dragon Slash damage, every 0.5 seconds, and slowing enemies by 30% caught within the tail for 3 seconds.    
30 Midnight Stalker Increases the movement speed of Night Stalker by an additional 50%. Abilities cost 50% less energy during the Evening and Night.