Six Shot Quickdraw Hero Loadout



Go ahead and make her day.

Commander


Team Perk

PreEmptive StrikeFOR EACH: Hero of Epic or higher rarity with at least 4 stars
Increases Damage by 6.5% against full health enemies.
 

Support Team

Make It CountIncreases Pistol Critical Damage by 25%.
HipshotIncreases Pistol Damage by 17%.
Locked and ReloadedAfter reloading, increases Weapon Damage by 15% for 5 seconds. Switching weapons removes buff.
Saurian MightEvery 1 second, adds 3% of current Health to Damage of next Ranged Weapon hit.
Goin' Coconuts20% chance to find Coconuts in containers. Increases Damage by 16% while affected by coconuts.

Gadgets

Slow FieldReduces movement speed of enemies to 40% in a 1 tile range, for 45 seconds.
 
Stationary Hover TurretDeploys the stationary hover turret that fires energy rounds at enemies within an 8 tile range at 6 rounds per second. Turret lasts for 30 seconds. An additional Turret is added. Turret deals damage to nearby enemies on death.
 

Recommended Weapons


 
 
 
 
 
+30 Critical Rating
 
 
 
 
 
+75% Reload Speed
 
 
 
 
 
Energy and +20% Damage
 
 
 
 
 
+30 Critical Rating
 
 
 
 
 
+135% Crit Damage
Headshot eliminations cause an explosion, damaging enemies within 0.5 tiles for 30% weapon damage.



 
 
 
 
 
+135% Crit Damage
 
 
 
 
 
+30% Damage
 
 
 
 
 
Energy and +20% Damage
 
 
 
 
 
+30 Critical Rating
 
 
 
 
 
+45% Damage to slowed and snared targets.
Headshot eliminations cause an explosion, damaging enemies within 0.5 tiles for 30% weapon damage.



 
 
 
 
 
Energy and +20% Damage
 
 
 
 
 
+135% Crit Damage
 
 
 
 
 
+75% Reload Speed
 
 
 
 
 
+135% Crit Damage
 
 
 
 
 
+45% Damage to slowed and snared targets.
Damage dealt with this weapon snares the target by 30% for 6 seconds.

Six Shot Quickdraw Description

Sorry there is no hero loadout description at this time. Check back later to see if/when gets added for this hero loadout.

Weapon(s) Description

Sorry there is no weapons description at this time for this hero loadout. Check back later to see if/when gets added for this build.