Infinite AMC Farming Hero Loadout


Team Perk

Blast From The PastRemoves all shield and increases Max Health by 200%.
REQUIRES: 2 Dinosaur Heroes

Support Team

Saurian HideWhile Shield is depleted, increases Armor by 33.
Saurian ClawsAdds 5.5% of Current Health to Melee Weapon Damage.
Strike CostIncreases Anti-Material Charge Heavy Attack Efficiency by 28%.
Fuel for the FallenEliminations restore 6 Energy over 3 seconds. Duration refreshes with additional eliminations.
FleetIncreases Movement Speed by 12.5%.


Supply DropCall in a supply drop that includes 85 wood, 85 stone, 85 metal. Drops at least 1 crafting item. Drops at least 1 Plank or Twine. Drops at least 1 Rough Ore or Powder. Drops at least 1 Trap and Ammo.
Stationary Hover TurretDeploys the stationary hover turret that fires energy rounds at enemies within an 8 tile range at 6 rounds per second. Turret lasts for 30 seconds. An additional Turret is added. Turret deals damage to nearby enemies on death.

Recommended Weapons

+30% Attack Speed
+14% Movement Speed
Energy and +20% Damage
+14% Movement Speed
+14% Movement Speed
Damage dealt with this weapon snares the target by 30% for 6 seconds.

+30% Attack Speed
+14% Movement Speed
Energy and +20% Damage
+30% Attack Speed
+14% Movement Speed
Hitting an enemy with this weapon grants +6% Movement Speed for 5 seconds. Stacks up to 5 times.

Infinite AMC Farming Description

This is my 2nd favorite Infinite Anti-Material Charge farming build behind Archaeolo-Jess. The name says it all. You are able to infinitely use AMC on whatever it is that crosses your path. In this build we focus on farming materials. There are a few required components to make it work and two optional ones. Let's go over the required ones first.

The first perk required to make this work is the Blast From the Past Team Perk. It gives us 100% uptime on Fossil Southie's energy regeneration perk. We have to add two other Dinosaur heroes to this build to get it to activate. We chose Izza for the Damage Resistance and Paleo Luna for melee damage but any two work. If you like Rex Jonesy and ranged weapons more, swap him in. I chose Luna since most of the time husks will be in close proximity with this build.

The next crucial component to this build is Archaeolo-Jess to improve Anti-Material Charge's Energy Efficiency with Strike Cost. Fuel for the Fallen is the last thing we want to make sure to have from Fallen Love Ranger Jonesy. Which will allow us to regenerate some extra energy after kills. The last hero you choose can be any you like but we're going to go with a hero who accentuate our movement capabilities in Fleetfoot Ken.

To better facilitate our movement and be able to close gaps between objects you want to smash, we have added The Baron with Movement Speed x 3 to our build. If you don't have The Baron, check for a Six Feet Under. You won't always have these equipped due to needing your pick-axe equipped to use AMC but they help between long distances when Phase Shift is on cooldown.

Weapon(s) Description

There's one option when it comes to movement in the game that is unsurpassed (at the moment, things change) and that is, "The Baron" steampunk hardware weapon. Perked up to Movement Speed boost x 3. You can also add some damage weapons to this build for sure, to keep Fallen Love Ranger Jonesy's perk Fuel for the Fallen up. I'll leave that up to your discretion.

Poor man's The Baron is the Six Feet Under from the Fortnitemares event in 2018. It was also available in year one Birthday llamas. It can be perked up to Movement Speed boost x 2. One less than The Baron but better than none.