  | 
									Cold to the Touch+ | 
									Increases Damage against Frozen enemies by 14%. Seismic Smash freezes enemies for 2.75 seconds. | 
								
								
									  | 
									Cold to the Touch | 
									Increases Damage against Frozen enemies by 14%. | 
								
								
									  | 
									Fault Line+ | 
									Decreases Seismic Smash Cooldown by 67%. | 
								
								
									  | 
									Fault Line | 
									Decreases Seismic Smash Cooldown by 27%. | 
								
								
									  | 
									Four on the Floor+ | 
									Seismic Smash leaves a pulsing zone with a 0.75 tile Radius at the end of it's range which deals 248 base Energy Damage over 4 seconds and bounces husks inside. | 
								
								
									  | 
									Four on the Floor | 
									Seismic Smash leaves a pulsing zone with a 0.5 tile Radius at the end of it's range which deals 56 base Energy Damage over 4 seconds and bounces husks inside. | 
								
								
									  | 
									Return to Sender+ | 
									Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%. | 
								
								
									  | 
									Return to Sender | 
									Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%. | 
								
								
									  | 
									Seismic Stun+ | 
									Seismic Smash applies a 3.3 second Stun and 1,500 Impact. Additionally Seismic Smash deals 35 base Fire damage every second for 3 seconds. | 
								
								
									  | 
									Seismic Stun | 
									Seismic Smash applies a 3.3 second Stun and 1,500 Impact. | 
								
								
									  | 
									Sustained Smash+ | 
									Decreases Seismic Smash Energy Cost by 75%. | 
								
								
									  | 
									Sustained Smash | 
									Decreases Seismic Smash Energy Cost by 38%. |