Seismic Smash

Smash the ground, creating a fissure of energy which deals energy damage to enemies.
    Seismic Smash

  • Cooldown: 15.0
  • Cost: 40.0


Commander/Standard Perks for Seismic Smash

We found 12 perks associated with the Seismic Smash ability.

  Name Description
Cold to the Touch+ Increases Damage against Frozen enemies by 14%. Seismic Smash freezes enemies for 2.75 seconds.
Cold to the Touch Increases Damage against Frozen enemies by 14%.
Fault Line+ Decreases Seismic Smash Cooldown by 67%.
Fault Line Decreases Seismic Smash Cooldown by 27%.
Four on the Floor+ Seismic Smash leaves a pulsing zone with a 0.75 tile Radius at the end of it's range which deals 248 base Energy Damage over 4 seconds and bounces husks inside.
Four on the Floor Seismic Smash leaves a pulsing zone with a 0.5 tile Radius at the end of it's range which deals 56 base Energy Damage over 4 seconds and bounces husks inside.
Return to Sender+ Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%.
Return to Sender Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%.
Seismic Stun+ Seismic Smash applies a 3.3 second Stun and 1,500 Impact. Additionally Seismic Smash deals 35 base Fire damage every second for 3 seconds.
Seismic Stun Seismic Smash applies a 3.3 second Stun and 1,500 Impact.
Sustained Smash+ Decreases Seismic Smash Energy Cost by 75%.
Sustained Smash Decreases Seismic Smash Energy Cost by 38%.


Team Perks for Seismic Smash

We found 0 team perks associated with the Seismic Smash ability.

  Name Description


Heroes with Seismic Smash