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Cold to the Touch+ |
Increases Damage against Frozen enemies by 14%. Seismic Smash freezes enemies for 2.75 seconds. |
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Cold to the Touch |
Increases Damage against Frozen enemies by 14%. |
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Fault Line+ |
Decreases Seismic Smash Cooldown by 67%. |
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Fault Line |
Decreases Seismic Smash Cooldown by 27%. |
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Four on the Floor+ |
Seismic Smash leaves a pulsing zone with a 0.75 tile Radius at the end of it's range which deals 248 base Energy Damage over 4 seconds and bounces husks inside. |
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Four on the Floor |
Seismic Smash leaves a pulsing zone with a 0.5 tile Radius at the end of it's range which deals 56 base Energy Damage over 4 seconds and bounces husks inside. |
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Return to Sender+ |
Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%. |
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Return to Sender |
Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%. |
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Seismic Stun+ |
Seismic Smash applies a 3.3 second Stun and 1,500 Impact. Additionally Seismic Smash deals 35 base Fire damage every second for 3 seconds. |
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Seismic Stun |
Seismic Smash applies a 3.3 second Stun and 1,500 Impact. |
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Sustained Smash+ |
Decreases Seismic Smash Energy Cost by 75%. |
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Sustained Smash |
Decreases Seismic Smash Energy Cost by 38%. |