Legend has it that in the Winterlands sits a single massive tree atop the crown of the world. It is said to be guarded by a single sentinel, a juggernaut of a being known as, Firrol the Barkhorn. Firrol wanders the Winterlands protecting the tree and aiding those in need. He is a natural enemy to the Demonspawn that threaten the lands.
Firrol the Barkhorn has an amazing passive ability to enhance the stats of your entire team depending upon the amount of buffs that are on them. With two or more you get +50 resistance, with three or more you get +50 accuracy and with four or more buffs he adds an 20% extra damage! Which is just amazing. Firrol also has the 50% Increase Resistance buff and Perfect Veil to all allies on his A3. Making him a perfect candidate for a 9-piece Protection set.
His A2 is an AOE 50% Decrease Accuracy debuff with a Block Buffs debuff. His A1 is one of the few single target 30% Decrease Speed abilities in the game that has a 100% chance to land when booked. If the target of these abilities is a boss it will also ignore 20% resistance. Making him an extra candidate for places like the Hydra and the Iron Twins, among others.
Base Stats
Attacks 1 enemy. Has an 80% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
If the target is a Boss, will ignore 20% of the target's RES.
Damage Based On: [DEF]
Multiplier: 3.5*DEF
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a [Block Buffs] debuff for 2 turns.
If the target is a Boss, will ignore 20% of the target's RES.
Damage Based On: [DEF]
Multiplier: 3.6*DEF
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Places a 50% [Increase RES] buff on all allies for 3 turns. Also places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Lvl. 3 Cooldown -1
If an ally is under 2 or more buffs, increases their RES by 50. If an ally is under 3 or more buffs, also increases their ACC by 50. If an ally is under 4 or more buffs, also increases their damage dealt by 20%.
AURA
Ally RESIST all Battles 60%