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Graazur Irongut

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Legendary

Affinity



Void

Type



Defense

Overall


9.0

Value

Priority

A1, A2, A3

Faction

Ogryn Tribes banner.

THOU. SHALL. NOT. PASS! 

Graazur Irongut, the Great Wall is here! This is like the game creating a Supreme Vogoth. Such a great champion of his own right. This version is just mighty. Not only does he seem like a tanky defender to help keep your team alive but he also seems like a damage dealer as well in many different senses of the word. His ENEMY MAX HP nuking A2 ability will help in all pve situations from the Hydra to everywhere else but he also seems to be able to go into the arena and hold his own there as well.

His overall kit is pretty nasty. AOE's on all abilities. A Shield on his A1. His A2 heals himself and increases the duration of buffs. His A3 has an AOE Provoke. It also has some tanky buffs associated with it. It might be the best version of Increase Resistance we've seen yet. He can also heal his teammates with his passive and if for some unlucky reason he is about to die, can place an Unkillable buff to prevent that.

Graazur's kit looks AMAZING. He will aim to help you out all over the place on your account if you are lucky enough to pull him. He looks like a lot of fun. He seems like a direct upgrade to Vogoth, who was already very powerful in several areas of the game.

Base Stats

Health: 
18,660
Attack: 
1,013
Defense: 
1,321
Speed: 
102
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
40
Accuracy: 
20

Defend The Wall!

Attacks all enemies. Places a [Shield] buff on all allies except this Champion for 1 turn. The value of the [Shield] is proportional to this Champion’s DEF.

Damage Based On: [DEF]

Multiplier: 3.1*DEF



Lvl. 2 Damage +10%
Lvl. 3 Shield +10%
Lvl. 4 Damage +10%
Lvl. 5 Shield +10%
Healing Bombardment - 4 Turn Cooldown

Attacks all enemies. Heals this Champion by 10% of the damage dealt. Increases the duration of all buffs on all allies by 1 turn.

Damage Based On: [ENEMY MAX HP]

Multiplier: 0.1*ENEMY MAX HP


Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1
Let None Pass! - 4 Turn Cooldown

Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn.

Also places a 50% [Increase RES] buff and a 60% [Increase DEF] buff on all allies for 2 turns.

Damage Based On: [DEF]

Multiplier: 4*DEF



Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +15%
Lvl. 5 Cooldown -1
This Wall Won't Fall! [P]

[Passive Effect]

Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown.

[Active Effect]

Places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit.


 
 

AURA
Ally DEF all Battles 33%