Nuke-Back Sniktraak


Nuke-Back Sniktraak Champion Loadout

I call this build nuke-back Sniktraak for obvious reasons. I like to use Sniktraak as a go-2nd champion in the arena due to his crazy reflect damage passive ability. It wouldn't make any sense not to take advantage of it. So in order to do so, I build Sniktraak like a nuker, so he can take as much damage as possible, having damage dealers eliminate themselves. Then, if Sniktraak is still alive, he can nuke back the enemy team or be resurrected by a reviver to do the nuking. Either way, Sniktraak is meant to obliterate the opposing team.

Since he is being hit first, he is already causing damage to the enemy team before he ever gets a turn. Then when he does get a turn, he can deal back a hefty amount of damage in return. I like to use him against weaker ATK based nukers that can't take a great deal of damage. Glass cannons if you will. This pairs well with his A1 Decrease Attack debuff.

Just beware of Polymorph and sheep. Not too many go-1st teams have it but some other teams will. I typically only use Sniktraak against go-1st type teams such as Arbiter teams. In that case, it's usually not a problem.


Strategy Description



Artifacts Description

It's NUKE-back Sniktraak for a reason so build him like a nuker with tons of HP. I like to run him in a Savage/Lethal 4-piece set with a Critical Damage 2-piece but anything works. This way he is still taking maximum damage and dishing back maximum damage.

I like to give him some accuracy, some speed and a bunch of critical damage with loads of health. The more defense you can squeeze in, the better. That'll give him more chance of surviving the hits and not needing a revive but remember the goal here is for him to take damage so he can reflect it back.

* Some artifact sets have upgraded versions available. If you have a better upgraded version of this recommended artifact set, definitely use that instead.


Savage weapon icon.
Savage helmet icon.
Savage shield icon.
Savage gauntlets icon.
CRIT
Critical Damage chestplate icon.
HP%
Critical Damage boots icon.
SPD
Revenge ring accessory icon.
HP
Revenge amulet accessory icon.
C. DMG
Revenge banner accessory icon.
ACC

* There is an upgraded version of the Savage set called Lethal that can be crafted from materials gained from the Doom Tower when fighting the Dark Fae boss.


I went down the offense tree to Helmsmasher for the extra nuke damage. I went with Shieldbreaker because you never know who will have a shield on the other team. That allows us to get Ruthless Ambush for a bigger A2 nuke and Cycle of Violence to help refresh it.

On the support side I went with Steadfast for the extra HP and Shieldbearer for the extra shields from the A2. Swarm Smiter for the extra accuracy helps a bit to land the debuffs. I always hate Evil Eye in the arena when the other team uses it so it's always a nice addition to my team. Then I grabbed Master Hexer last.

We could have went with the extra shield buffs and Lasting Gifts but I'm not the biggest fan of the shields, with how they interact with the reflect damage mechanic so I went the other way with it.


OFFENSE
Blade Disciple mastery icon.
Deadly Precision mastery icon.
Heart of Glory mastery icon.
Keen Strike mastery icon.
Shield Breaker mastery icon.
Grim Resolve mastery icon.
Single Out mastery icon.
Life Drinker mastery icon.
Whirlwind Of Death mastery icon.
Ruthles Ambush mastery icon.
Bring It Down mastery icon.
Wrath of the Slain mastery icon.
Cycle of Violence mastery icon.
Opportunist mastery icon.
Methodical mastery icon.
Kill Streak mastery icon.
Blood Shield mastery icon.
Stoked To Fury mastery icon.
Warmaster mastery icon.
Helmsmasher mastery icon.
Giant Slayer mastery icon.
Flawless Execution mastery icon.
DEFENSE
Tough Skin mastery icon.
Defiant mastery icon.
Blastproof mastery icon.
Rejuvenation mastery icon.
Mighty Endurance mastery icon.
Improved Parry mastery icon.
Shadow Heal mastery icon.
Resurgent mastery icon.
Bloodthirst mastery icon.
Wisdom of Battle mastery icon.
Solidarity mastery icon.
Delay Death mastery icon.
Harvest Despair mastery icon.
Stubbornness mastery icon.
Selfless Defender mastery icon.
Cycle Of Revenge mastery icon.
Retribution mastery icon.
Deterrence mastery icon.
Iron Skin mastery icon.
Bulwark mastery icon.
Fearsome Presence mastery icon.
Unshakeable mastery icon.
SUPPORT
Steadfast mastery icon.
Pinpoint Accuracy mastery icon.
Lay On Hands mastery icon.
Shieldbearer mastery icon.
Exalt In Death mastery icon.
Charged Focus mastery icon.
Healing Savior mastery icon.
Rapid Response mastery icon.
Swarm Smiter mastery icon.
Arcane Celerity mastery icon.
Merciful Aid mastery icon.
Cycle Of Magic mastery icon.
Lore Of Steel mastery icon.
Evil Eye mastery icon.
Lasting Gifts mastery icon.
Spirit Hast mastery icon.
Sniper mastery icon.
Master Hexer mastery icon.
Elixir Of Life mastery icon.
Timely Intervention mastery icon.
Oppressor mastery icon.
Eagle-Eye mastery icon.


Life Harvest

Life Harvest

Level 1 Blessing

Life Harvest is a fun blessing. Imagine you nuke Sniktraak, only to die, then be revived again with even less hp than you started with before you nuked him. It absolutely ruins attackers health pools in the odd chance that you end up in a sustained prolonged fight. Eventually the nukers are revived with so little health that they can no longer stay alive, while you finish off the much tankier reviver.

That's exactly what this does and it is fun to behold. It keeps nukers nuked and on ice the whole fight. The higher the blessing, the better. It also has good stats that compliment Sniktraak well.


Level 6 Blessing

The Life Harvest blessing is even better at the higher levels. The first level is not so great but anything after that is pretty nice. At the highest level it's just devastating to any go-1st nukers that happen to die and get revived. They just won't be able to sustain themselves any longer. Beware the trap that is Sniktraak in the arena. Definitely come at him with a very sound plan otherwise you will be punished.