Sergeant Soldier
Uses Goin' Commando in combination with War Cry to boost its effectiveness.
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Sergeant Soldiers
Sergeant Soldier Abilities
* |
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Advanced Tactics |
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Ranged weapon damage increased by 10%. Health increased by 10%. |
1 |
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Goin' Commando!!! |
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Cost: 30.0 Cooldown: 50.0 seconds Fires 18 times per second, dealing a base of 25 physical damage per shot, for 10 seconds. |
2 |
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Debilitating Shots |
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Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
5 |
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Ain't Done Yet! |
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Increases the duration of Goin' Commando's active effect by 5 seconds. |
8 |
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Easy Operation |
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Reduces the energy cost of Goin' Commando to 20. |
** |
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War Cry |
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Cost: 50.0 Cooldown: 90.0 seconds Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. |
12 |
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Combatants' Might |
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Reduces energy cost of War Cry to 20. |
15 |
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Practiced in Combat |
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Increases the duration of War Cry by 5 seconds. |
18 |
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Mighty Roar |
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Increases the range of War Cry by 55%. |
*** |
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Shockwave |
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Cost: 30.0 Cooldown: 25.0 seconds The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 91 energy damage. |
25 |
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Fight Or Flight |
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Increases War Cry damage done by 10% and movement speed by 10%. |
30 |
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Boomstick! |
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Increases the damage of Goin' Commando by 30% and converts its damage to energy. |