Double Agent Soldier
Soldier that wields dual pistol with ease, creating an explosive outcome.
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Double Agent Soldiers
Double Agent Soldier Abilities
* |
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Advanced Tactics |
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Ranged weapon damage increased by 10%. Health increased by 10%. |
1 |
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Lefty and Righty |
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Cost: 50.0 Cooldown: 100.0 seconds Equips two pistols that fire 6 times per second, dealing 57 base physical damage per shot, for 10 seconds. |
2 |
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Debilitating Shots |
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Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
5 |
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In a Pinch |
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Increases weapon reload speed by 35% if the magazine is empty. |
8 |
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Dual Debilitation |
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Lefty and Righty now applies Debilitating Shots. |
** |
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Frag Grenade |
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Cost: 45.0 The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius. |
12 |
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Lingering Pain |
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The Vulnerability effect from Debilitating Shots can now stack up to 5 times. |
15 |
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Where's Lefty |
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Eliminating enemies with pistols reduces the cooldown of Lefty and Righty by 1 second. |
18 |
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Grenade Generation |
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Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. |
*** |
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Shockwave |
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Cost: 30.0 Cooldown: 25.0 seconds The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 91 energy damage. |
25 |
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Cluster Bomb |
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Frag Grenade releases 6 cluster explosions around the impact site that will each do 25% of the original damage. |
30 |
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Bang And Pow |
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Dealing damage with Lefty and Righty causes an explosion that deals 383.6 Energy Damage in a .5 tile radius. |