Skirmisher Ninja

Deadly mid-range fighter who combines Throwing Stars and Dragon Slash to create a storm of steel.
Skirmisher Ninjas

Skirmisher Ninja Abilities

*

Shinobi

Reduces fall damage taken by 10%. Increases run and sprint speed by 10%.
1

Throwing Stars

Cost: 30.0
Cooldown: 6.0 seconds
The Ninja hurls throwing stars in a straight line. Throws 1 star three times in a quick series, dealing a base of 52 edged weapon damage with each star.
2

Mantis Leap

Cost: 20.0
Cooldown: 1.0 second
Ninja can leap once more while already jumping. Can only be executed once per jump.
5

Trained Throw

Reduces the energy cost of Throwing Stars by 15.
8

Cascade

The Ninja throws one additional throwing star on the third toss. Throw pattern: 1/1/2
**

Dragon Slash

Cost: 35.0
Cooldown: 10.0 seconds
Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles.
12

Wings of the Dragon

Increases the length of the Dragon Slash to 3 tiles.
15

Rain of Death

The Ninja throws one additional throwing star on the second toss. Throw pattern: 1/2/2
18

Return of the Dragon

Reduces the cost of Dragon Slash to 35 energy.
***

Crescent Kick

Cost: 30.0
Cooldown: 10.0 seconds
A quick kick that does a base of 54 damage, 800 impact, and stuns for 3 seconds.
25

Piercing Stars

Throwing Stars pierce up to 3 targets.
30

Tail of the Dragon

Dragon Slash leaves a persistent trail of energy, damaging for 12% of Dragon Slash damage, every 0.5 seconds, and slowing enemies by 30% caught within the tail for 3 seconds.