Energy Thief Ninja

A skilled melee fighter who gains energy during melee combat for quick Dragon Slash recovery.
Energy Thief Ninjas

Energy Thief Ninja Abilities

*

Shinobi

Reduces fall damage taken by 10%. Increases run and sprint speed by 10%.
1

Crescent Kick

Cost: 30.0
Cooldown: 10.0 seconds
A quick kick that does a base of 54 damage, 800 impact, and stuns for 3 seconds.
2

Mantis Leap

Cost: 20.0
Cooldown: 1.0 second
Ninja can leap once more while already jumping. Can only be executed once per jump.
5

Vigorous Blade

Steals 5 energy every 4 sword attacks, when attacking an enemy.
8

Easy Sword

Increases sword combo attack efficiency by 150%.
**

Dragon Slash

Cost: 35.0
Cooldown: 10.0 seconds
Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles.
12

Assassination

Cooldown: 0.1 second
Dealing Sword damage grants one stack of Assassination, increasing the damage dealt by Swords by 5%. Lasts 5 seconds and stacks up to 5 times. Does not stack with the Assassination Tactical perk.
15

Kicking and Screaming

Crescent Kick applies Vulnerability to affected enemies, increasing damage taken from all sources by 40% on the target for 4 seconds.
18

Return of the Dragon

Reduces the cost of Dragon Slash to 35 energy.
***

Smoke Bomb

Cost: 40.0
Cooldown: 45.0 seconds
The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing a base of 40 damage every second.
25

Rebound

Crescent Kick will return 5 energy for every enemy hit by it.
30

Breath of the Dragon

Dragon Slash has doubled its area of effect. Additionally increases the damage of Dragon Slash by 50%.