Brawler Ninja

A skilled melee fighter who uses quick Crescent Kicks to stun enemies before cutting them down.
Brawler Ninjas

Brawler Ninja Abilities

*

Shinobi

Reduces fall damage taken by 10%. Increases run and sprint speed by 10%.
1

Crescent Kick

Cost: 30.0
Cooldown: 10.0 seconds
A quick kick that does a base of 54 damage, 800 impact, and stuns for 3 seconds.
2

Mantis Leap

Cost: 20.0
Cooldown: 1.0 second
Ninja can leap once more while already jumping. Can only be executed once per jump.
5

Kickback

Reduces the energy cost of Crescent Kick to 15.
8

Five Winds Cut

Increases damage of swords, axes, and scythes by 24%.
**

Dragon Slash

Cost: 35.0
Cooldown: 10.0 seconds
Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles.
12

Kicking and Screaming

Crescent Kick applies Vulnerability to affected enemies, increasing damage taken from all sources by 40% on the target for 4 seconds.
15

Assassination

Cooldown: 0.1 second
Dealing Sword damage grants one stack of Assassination, increasing the damage dealt by Swords by 5%. Lasts 5 seconds and stacks up to 5 times. Does not stack with the Assassination Tactical perk.
18

Quick Kick

Reduce the cooldown of Crescent Kick by 4 seconds.
***

Smoke Bomb

Cost: 40.0
Cooldown: 45.0 seconds
The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing a base of 40 damage every second.
25

Pain Mastery

Assassination stacks now grants a 3% bonus, per stack, to critical hits with edged melee weapons.
30

Hot Foot

Converts Crescent Kick to energy damage and increases base damage by 100%.