It was a graveyard smash
Legendary | Hero
Monster Smash+Increases Life Leech with Melee attacks and Goin' Constructor up to 15% based on the percentage of your missing Health. Additionally, Melee and Goin' Constructor eliminations have a 50% chance to conjure a Phantasm (targets a nearby enemy, dealing 62 base Energy damage in a 0.5 tile radius, 1.5 second cooldown).
Totally Rockin' OutRockin' Riff also increases your Crit Rating by 160 (decaying over 8 seconds) and Heals for 73.75 base health.
REQUIRES: 2 Totally Rad heroes
Bringin' Down the HouseHeavy attack eliminations have a 12.5% chance to grant Rockin' Riff (Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds).
FumbleEliminated enemies have a 7% chance to fumble a football. Footballs grant Rockin' Riff (Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds).
Rapid ChargeMelee eliminations grant 7.5 Energy.
SoftwareIncreases Hardware Heavy Attack Efficiency by 65%.
Saurian HideWhile Shield is depleted, increases Armor by 33.
Adrenaline RushRestores health to you and friendly players in a 3 tile range. Purges negative effects. Heals additional health every second over 5 seconds. Revives downed allies.
Slow FieldReduces movement speed of enemies to 40% in a 1 tile range, for 45 seconds.
Energy and +20% Damage
+120% Heavy Attack Energy Efficiency
Stunning or Knocking back an enemy with this weapon causes nearby enemies to dance for a short duration. Does not affect enemies that have recently been dancing. Dance does not affect Mist Monsters or Bosses.
Totally Smashin' Arrlene Description
Arleen Smash. Arleen did the monster smash. Just playing. This hardware build will have you feeling like an absolute monster in melee combat. Able to tank just anything the husks throw at you.
Monster Smash and Totally Rockin' Out team perk give you insane healing regeneration factors. The build also has great AoE damage potential and effective crowd control capabilities.
The heavy attack of the Surround Pound is an ability all in itself and one that doesn't have a cooldown. Only an energy quotient to maintain. With Anti-Cuddle Sarah and Dark Vanguard Airheart energy will never be a problem until you run out of husks to smash.
The Surround Pound is a CC dream come true for a game like this. It can make husks dance, effectively eliminating the risk of hitting you momentarily. There really isn't a better choice at the moment but as with any weapon in this game, you can use just about any of them.
One of the best things about it, is that it has range on it. With it's Seismic Smash like heavy attack. Doing major damage in a wider area than most weapons.