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Weregren Suncursed

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Epic

Affinity



Void

Type



Attack

Overall


5.0

Value

Priority

A1, A2

Faction

Skinwalkers banner.

When the sun goes down, that's when Weregren Suncursed begins to prowl. Reminiscent of Teen Wolf, this werebeast likes to leap into action and prey on the weak to feast on their vitality after dusk.

Starting with his A2, this single target attack has the ability to frighten all of your foes with a True Fear debuff should one of them fall during this terrifying assault. This attack hits for three times on a single target and ignores all Shield buffs. His A1 is a two time hitter that has a chance of stealing a buff on each hit.

His passive makes things a little bit more interesting as each hit should weaken your opponent, allowing him to do even more damage on each successive hit. 30% to be exact. His A3 is also interesting. It allows him to Swap HP with a target and get an extra turn. This could be used to finish off someone in a battle after taking a hit in return. It's a sneaky ability that has niche use.

Weregren Suncursed entered the game as part of the Gnut fusion strategy. Requiring four copies of the Treeshield Knott champion to create one copy of Weregren. You would need one copy of Weregren Suncursed to fuse Gnut at the time of his fusion. You weren't able to obtain this champion from any of the fusion events or tournaments at the time of this fusion unfortunately.

Weregren Suncursed was available as a guaranteed champion on 1/10/2024 for x25 Void shards.

Base Stats

Health: 
15,690
Attack: 
1,421
Defense: 
837
Speed: 
98
Crit Rate: 
15%
Crit DMG: 
60%
Resist: 
30
Accuracy: 
0

Bestial Leap

Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.

Damage Based On: [ATK]

Multiplier: 2*ATK


Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%
Terror Assault - 4 Turn Cooldown

Attacks 1 enemy 3 times. Each hit will ignore [Shield] buffs.

Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy. Also places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy.

Damage Based On: [ATK]

Multiplier: 2*ATK



Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1
Vitality Feast - 7 Turn Cooldown

Swaps HP with an enemy, then grants an Extra Turn.


Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Prey on the Weak [P]

Deals 30% more damage against targets whose current HP is lower than this Champion's current HP.