Sickle Sweep
Attacks all enemies. Has a 40% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage Based On: [ATK]
Multiplier: 2.65*ATK
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%
Heart Pierce - 3 Turn Cooldown
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease C.RATE] debuff and a [Leech] debuff for 2 turns.
Damage Based On: [ATK]
Multiplier: 4.7*ATK
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +15%
Lvl. 7 Cooldown -1
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +15%
Lvl. 7 Cooldown -1
Shadow Ambush - 5 Turn Cooldown
Places a 50% [Increase ATK] buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn meters of all allies by 20% if this attack is critical.
Damage Based On: [ATK]
Multiplier: 4.9*ATK
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Cooldown -1
Lvl. 6 Cooldown -1
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Cooldown -1
Lvl. 6 Cooldown -1
False Death [P]
Revives a random ally with 30% HP whenever this Champion kills an enemy.
Has a 50% chance of placing [Fear] Debuff on all the enemies for 1 turn whenever an ally is revived.