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Archbishop Pinthroy

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Legendary

Affinity



Spirit

Type



Support

Overall


8.0

Value

Priority

A2, A3

Faction

Sacred Order banner.

The holy one, Archbishop Pinthroy, is an absolute force to be reckoned with in Raid: Shadow Legends. He has a very well rounded and solid all around kit. Many people have overlooked his usability. Outside of his attire, he isn't very fancy. He just gets the job done. 

His A1 can transfer a debuff and steal a buff. Which is very useful for many encounters in the game. His A2 has an incredible buff in Increase Accuracy and two great debuffs in Block Buffs and 100% Heal Reduction. His A3 can both heal and drop a team wide Shield as well as give you Increase Defense. That's a lot of stuff going on. He also can't be debuffed with Weaken or Decrease Defense. Keeping him clean from debuffs that can enhance damage against him.

All in all I find the Archbishop to be very useful in many player versus environment (pve) encounters in the game. Including some of the harder ones like Iron Twins and Hydra, among others. Including the harder stages. He doesn't provide a lot of damage but he can help out a team quite a bit in various other ways.

Archbishop Pinthroy was available as a guaranteed champion on 3/8/2022 for x150 Ancient shards.

Base Stats

Health: 
20,145
Attack: 
1,057
Defense: 
1,178
Speed: 
101
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
40
Accuracy: 
20

Author of Fates

Attacks 1 enemy. Transfers 1 random debuff from this Champion to the target. Also has a 75% chance of stealing 1 random buff from the target.

Damage Based On: [ATK]

Multiplier: 4.7*ATK


Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Holy Word - 4 Turn Cooldown

Places a 50% [Increase ACC] buff on all allies for 2 turns, then attacks all enemies. Places a 100% [Heal Reduction] debuff on all enemies for 2 turns. Also has a 75% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.

Champions from the Demonspawn, Undead Hordes, and Knight Revenant Factions cannot resist these debuffs.

Damage Based On: [ATK]

Multiplier: 4.8*ATK



Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +15%
Lvl. 5 Cooldown -1
Gleam of Glory - 6 Turn Cooldown

Heals all allies by 30% of their MAX HP, then places a 60% [Increase DEF] buff on all allies for 2 turns. If 4 or more allies are alive, also places a [Shield] buff on each ally for 2 turns equal to 30% of their MAX HP.



Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Splendor [P]

Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn.

 
 

AURA
Ally ACC all Battles 50%


Champion Loadouts


Last Updated: 7/13/2023 - 11:45 AM