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Uugo

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Epic

Affinity



Magic

Type



Support

Overall


8.0

Value

Priority

A2, A3

Faction

Ogryn Tribes banner.

Uugo is legitimately on par with some legendary champions within the game. Uugo has remained vital to many of my teams over the course of my play time and is still a staple on my Hydra teams in some rotations. In fact, she is one of the few epics in the game that people might actually want more than one of at max level. She is that good.

She has an amazing variety of debuffs on her A1 & A2. Decrease Defense & Block Buffs together in one ability is a nice combo. Plus the ability to heal and cleanse debuffs on her A3. Which doubles as a revive, when all other champions have died. Being useful in places like the arena, when built extra tanky to be the last one standing.

Sometimes it feels like she was made for the Hydra and I wouldn't be surprised if they tailored that fight specifically to her kit. Uugo is definitely one of the top epic champions in the game and you shouldn't hesitate to build her up. She will add a lot of value to your account overall.

Base Stats

Health: 
19,650
Attack: 
783
Defense: 
1,255
Speed: 
102
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
30
Accuracy: 
15

Black Hand

Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns. The chance increases by 5% for each alive enemy.

Damage Based On: [ATK]

Multiplier: 5.2*ATK



Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Maelstrom Wrack - 4 Turn Cooldown

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 50% chance of placing a [Block Buffs] debuff for 2 turns. The chance of placing the [Block Buffs] debuff increases by 5% for each alive enemy.

Damage Based On: [ATK]

Multiplier: 4.8*ATK



Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%
Lvl. 7 Cooldown -1
Uugo's Brew - 6 Turn Cooldown

Removes all [Heal Reduction] debuffs from all allies, then removes 1 random debuff from all allies, then heals all allies by 20% of this Champion's MAX HP.

If all allies are dead, revives them with 50% HP, then fills their Turn Meters by 50% instead.


Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Heal +5%
Lvl. 5 Heal +5%
Lvl. 6 Cooldown -1
Lvl. 7 Cooldown -1
Final Spite [P]

Places a 30% [Increase SPD] buff and a [Block Damage] buff on this Champion for 1 turn whenever this Champion's last living ally is killed.