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Skull Lord Var-Gall

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Legendary

Affinity



Force

Type



Defense

Overall


6.0

Value

Priority

A2, A3

Faction

Lizardmen banner.

 

Base Stats

Health: 
27,420
Attack: 
1,112
Defense: 
1,310
Speed: 
107
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
90
Accuracy: 
70

Gleeful Ripping

Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%.

Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated.

Damage Based On: [DEF]

Multiplier: 1.35*DEF



Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Skull Claim - 3 Turn Cooldown

Places a 25% [Strengthen] buff on this Champion for 2 turns. Has a 75% chance of placing a [Provoke] debuff on a target for 1 turn.



Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Cooldown -1
Abyssal Clutch - 4 Turn Cooldown

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Damage Based On: [DEF]

Multiplier: 3.85*DEF



Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1
Horrific Foe [P]

When attacked, decreases the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 0.5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per enemy attack.

Has a 50% chance of placing a [True Fear] debuff on targets whose MAX HP has been destroyed by 20% or more.

Skull Brood [P]

Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn.

[If there are multiple Skullsworns on the team, only one of them will be revived.]