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Ramantu Drakesblood

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Legendary

Affinity



Void

Type



Attack

Overall


9.0

Value

Priority

A2, A3

Faction

Lizardmen banner.

Ramantu Drakesblood is the final reward you earn from completing all of the Advanced Progress Missions released in Patch 4.20. An amazing champion all-around for the arena. He can strip buffs. He also can block skills both active and passive. Blocking the enemies passive skills is one of the most unique debuffs in the game. Ramantu was the first to have it but it's no longer unique. Although he is still the only one to have it in an AOE attack.

His A2 is a pretty hefty hitter attacking one enemy four times for a decent amount and applying a multitude of amazing debuffs the entire time. On the first attack you drop the target's defense, the second attack weakens the target, the third attack slows them down, while the final attack blocks their buffs from being applied. If all of that lands he also applies a True Fear debuff.

All-in-all Ramantu is a pretty worthy reward for a pretty hard questline that is sure to keep raiders busy for quite some time. Since Polymorph has been added to the game his value has dropped a tiny amount I would say. Even though sheep is in the game and quite annoying, he is still worth using in the arena and just rolling the dice on the outcome.

Base Stats

Health: 
15,690
Attack: 
1,487
Defense: 
1,046
Speed: 
105
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
30
Accuracy: 
20

Psychic Overload

Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target's skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max.

If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Damage Based On: [ATK]

Multiplier: 3.2*ATK



Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +15%
Drake's Fury - 3 Turn Cooldown

Attacks 1 enemy 4 times.

The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns.

Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.

Damage Based On: [ATK]

Multiplier: 1.8*ATK



Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +15%
Blood Wings - 4 Turn Cooldown

Attacks all enemies. Has a 80% chance of removing all buffs from all enemies before attacking.

Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills.

Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive skills.

Damage Based On: [ATK]

Multiplier: 5*ATK



Lvl. 2 Buff/Debuff Chance +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Cooldown -1
Arrogance [P]

Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear] or [Provoke] debuff on this Champion, will instantly fill this Champion's Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The [Shield] buff is equal to 30% of this Champion's MAX HP.

 
 

AURA
Ally ACC all Battles 80%