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The Incarnate

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Legendary

Affinity



Force

Type



Defense

Faction

High Elves banner.

 

Base Stats

Health: 
19,320
Attack: 
804
Defense: 
1,487
Speed: 
100
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
40
Accuracy: 
20

Attack Intruder

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn. 

Has a 10% chance of counterattacking when an ally Arbiter is hit. Occurs once per hit.

Damage Based On: [DEF]

Multiplier: 1.8*DEF


Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Formation: Phalanx - 4 Turn Cooldown

Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 1 random buff from all enemies. 

Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion’s DEF.

Damage Based On: [DEF]

Multiplier: 3.6*DEF



Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Defensive Measures - 5 Turn Cooldown

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns.



Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Crisis Response [P]

Increases this Champion’s ACC by 20 for each ally under an [Ally Protection] buff.

When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once.

Ultimate Purpose [P]

Increases this Champion’s RES by 20 for each ally under an [Ally Protection] buff. 

This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. 

If any ally Arbiter is about to get killed by a fatal hit, places an [Unkillable] buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.