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Arbiter

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Legendary

Affinity



Void

Type



Support

Overall


9.0

Value

Priority

A2, A3, A4

Faction

High Elves banner.

When you start the game it is the Arbiter's call that you are answering. Right from the beginning she is our guide into Teleria and one of the best champions you will ever earn from playing this game. Arbiter is the final quest reward given to you for completing the Mission quest line within the game.

She instantly becomes one of the most powerful arena champions on your team the minute you get her and stays that way throughout the game. She is still a force in the live arena, classic arena and 3v3 arenas as one of the best speed leads in the game. Not to mention very good in many of the pve areas of the game as well.

Her A3 is where she makes most of her money, enabling your damage dealers to get a turn and do maximum damage to your opponents. Build her fast, build her tanky. Her A2 can drop crucial buffs from the enemy team. Such as one-turn Stoneskin or any other buff that is on a one-turn duration.

She has a great revive ability as well. Granting an extra turn if she does revive someone as well as giving the team a turn meter boost. Her A1 also has a big version of Weaken on it which is nice for pve areas of the game such as Hydra. All in all Arbiter is an amazing champ that benefits you all through the game. Get those missions done!

Base Stats

Health: 
21,135
Attack: 
1,068
Defense: 
1,101
Speed: 
110
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
30
Accuracy: 
10

Gaze of Justice

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage Based On: [ATK]

Multiplier: 1.8*ATK



Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +10%
Enforced Humility - 4 Turn Cooldown

Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.

Damage Based On: [ATK]

Multiplier: 2.2*ATK


Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +15%
Mentor of Heroes - 4 Turn Cooldown

Places a 50% [Increase ATK] buff on all allies for 2 turns, then fills the Turn Meters of all allies by 30%. Heals all allies by 25% of their MAX HP if they have less than 50% HP.



Lvl. 2 Cooldown -1
Destiny's Call - 7 Turn Cooldown

Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this champion if an ally was successfully revived.


Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
 
 

AURA
Ally SPD Arena battles 30%


Champion Loadouts


Last Updated: 11/19/2022 - 9:35 PM