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Gnut

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Legendary

Affinity



Spirit

Type



Defense

Overall


10.0

Value

Priority

A1, A2, A3

Faction

Dwarves banner.

Gnut, son of Mountain King, destroyer of bosses, heir to the dwarven kingdom is a champion brought to life in game that was first introduced in the Call of the Arbiter series. In Episode 7. This mighty dwarf prince has a bone to pick with the Fire Knight and has become quite adept at killing him, no matter which version you bring him against. That's right.

Gnut makes the most of conditional attacks on his A1 allowing him to be useful at Turn Meter manipulation regardless of which version of the Fire Knight you are fighting. Either normal or hard mode. Win/win for everyone but the Fire Knight. His A3 is where he really shines though with an ENEMY MAX HP attack that is a three time hitter. That's right, it slaps, then slaps again and again. It's pretty crazy. Which makes him ridiculous for boss killing in player versus environment (Pve) dungeons.

If that weren't already a sweet enough deal on the A3, it also will decrease a target's defense by 3% up to 30% in a fight. That is pretty phenomenal. Even though most fights won't last long enough to get the full use. His A2 is an AOE that has the big versions of Decrease Attack and Weaken. As well as a Counterattack buff for Gnut making him very self-sufficient at dealing damage to the Fire Knight and his giant shield.

All in all, Gnut is one of the best fusions I've ever seen in the game as far as pve dungeons are concerned. His A1 has three chances to land the Freeze on waves. He is a ridiculously good champion and a great opportunity to get a high value champion for anyone who could use his services.

Base Stats

Health: 
19,650
Attack: 
749
Defense: 
1,520
Speed: 
99
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
40
Accuracy: 
20

Dwarven Might

Attacks 1 enemy 3 times.

Each hit has an 80% chance of decreasing the target's Turn Meter by 15%. If the target's Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead.

Damage Based On: [DEF]

Multiplier: 1.1*DEF



Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Fury of the King - 4 Turn Cooldown

Attacks all enemies.

Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns.

Also places a [Counterattack] buff on this Champion for 2 turns.

Damage Based On: [DEF]

Multiplier: 3.5*DEF



Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Blessed Bash - 5 Turn Cooldown

Attacks 1 enemy 3 times. Each hit decreases the target's DEF by 3% (Stacks up to 30%).

Each hit also heals this Champion by 30% of the damage dealt.

Damage Based On: [DEF][ENEMY MAX HP]

Multiplier: 1.5*DEF+0.1*Enemy Max HP


Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1
No Holding Back [P]

When counterattacking, deals 100% of damage instead of 75%

 
 

AURA
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