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Helicath

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Legendary

Affinity



Spirit

Type



Defense

Overall


8.0

Value

Priority

A2, A3

Faction

Demonspawn banner.

Helicath is a lieutenant to Lord Shazar in the demonspawn army, who resides deep within the bowels of Anathraad. He is responsible for training the demonspawn legions and has an unquenchable lust for power.

Helicath was a very powerful addition to the game in 2022. Becoming the 2nd champion in the game to have a Block Damage skill on a 2-turn cooldown after Roshcard the Tower. As well as the 2nd champion in the game to have a Shield based off of his defense statistic after Valkyrie. Instantly he became a very powerful asset for most accounts.

His Weaken on his A1 ability is a significant addition to any team. It can ignore Shields and Block Damage buffs as well. This combines very nicely with his passive ability to counterattack anyone who attacks an ally that is already under a Block Damage buff. His A3 can also replace any lost Block Damage buffs with a 60% Increase Defense buff. Making him and his allies hard to kill under any circumstances.

His A2 is an AOE on top of the Shield buff it provides. This can lead to nice some sized shields. Helicath makes for a very good champion for the Iron Twins, Clan Bosses, Arenas and many other areas of the game. He is exceptional against the Nether Spider as well. Overall Helicath is a great champion.

Base Stats

Health: 
19,155
Attack: 
859
Defense: 
1,443
Speed: 
102
Crit Rate: 
15%
Crit DMG: 
50%
Resist: 
50
Accuracy: 
0

Pyroclastic Claw

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Damage Based On: [DEF]

Multiplier: 1.8*DEF



Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Winds of the Pit - 4 Turn Cooldown

Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of [Shield] is proportional to this Champion's DEF.

Damage Based On: [DEF]

Multiplier: 3.8*DEF



Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Shield +10%
Lvl. 6 Cooldown -1
Devoted Servants - 6 Turn Cooldown

[Active Effect]

Places a [Block Damage] buff on all allies for 2 turns.

[Passive Effect]

Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.



Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Feast of Agony [P]

Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff.

Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.

 
 

AURA
Ally DEF all Battles 30%