Trailblazer Outlander
Uses Fragments found in the world to create both Shock Towers and T.E.D.D.Y.s.
Trailblazer Outlanders
Trailblazer Outlander Abilities
* |
Focused Acquisition |
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Increases chance to find double loot by 6%. |
1 |
T.E.D.D.Y. |
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Cost: 30.0 Cooldown: 60.0 seconds Deploy TEDDY for 15 seconds. If the Outlander is holding a charge fragment, the fragment is consumed, TEDDY's cooldown is reduced by 30% and his Energy cost is reduced to 0. Only one TEDDY can be active at a time. TEDDY will blast enemies within 4 tiles for a base of 16 physical damage, 4 times per second. |
2 |
Shock Tower |
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Cost: 30.0 Cooldown: 20.0 seconds Deploy a Shock Tower. If the Outlander is holding a Charge Fragment, the Fragment is consumed, Shock Tower's Cooldown is reduced by 30%, and its Energy cost is reduced to 0. The Tower attacks with Chain lightning, doing a base of 15.96 energy damage to enemies within 1.367 tiles, stunning small enemies for .75 second. Can stun large enemies after multiple hits. Only one Shock Tower can be active at a time. |
5 |
Bear With Me |
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Increases the duration of TEDDY by 5 seconds. |
8 |
Capacitor |
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Increases duration of Shock Tower by 1 second. |
** |
Anti-Material Charge |
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Cost: 30.0 Cooldown: 12.0 seconds Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 90 blunt damage to enemies struck. This punch will knock back smaller enemies. |
12 |
Where We're Going We Need Roads |
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Increases movement speed by 15% while on player-built floors. |
15 |
Supercapacitor |
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Further increases the duration of Shock Tower by 1 second. |
18 |
Bearricade |
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Enemies damaged by TEDDY have movement and attack speed slowed by 30% for 6 seconds. |
*** |
In the Zone |
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After 5 hits in a row with a pick axe, gain In The Zone which increases pick axe damage by 24%. |
25 |
Impossibility Matrix |
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Increases the cooldown reduction of T.E.D.D.Y. and the Shock Tower to 50% when using a Charge Fragment. |
30 |
Upgraded Bearings |
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Increases TEDDY's rate of fire by 50%. |