Sanguine Outlander

Uses Phase Shift to steal health from enemies.
Sanguine Outlanders

Sanguine Outlander Abilities

*

Focused Acquisition

Increases chance to find double loot by 6%.
1

Shock Tower

Cost: 30.0
Cooldown: 20.0 seconds
Deploy a Shock Tower. If the Outlander is holding a Charge Fragment, the Fragment is consumed, Shock Tower's Cooldown is reduced by 30%, and its Energy cost is reduced to 0. The Tower attacks with Chain lightning, doing a base of 15.96 energy damage to enemies within 1.367 tiles, stunning small enemies for .75 second. Can stun large enemies after multiple hits. Only one Shock Tower can be active at a time.
2

Phase Shift

Cost: 10.0
Rapidly shifts 1.75 tiles in the direction currently moving. Increases movement speed by 30% for 3 seconds. Max 3 charges.
5

Phase Siphon

Phase Shifting through enemies deals 11 base damage and heals 6 base health.
8

Capacitor

Increases duration of Shock Tower by 1 second.
**

Anti-Material Charge

Cost: 30.0
Cooldown: 12.0 seconds
Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 90 blunt damage to enemies struck. This punch will knock back smaller enemies.
12

In and Outlander

Eliminating 3 enemies within 10 seconds after using Phase Shift will refund the Phase Shift charge.
15

Phase Shield

Phase Shift forces the shield to regenerate for 2 seconds. Your shield will regenerate even if you continue to take damage, but it will only regenerate at 20% of the regular rate.
18

Long Arm of the Law

Increases the travel distance of Anti-Material Charge to 2 tiles.
***

In the Zone

After 5 hits in a row with a pick axe, gain In The Zone which increases pick axe damage by 24%.
25

Super Siphon

Increases the healing of Phase Siphon to 32 base health.
30

Phased and Confused

Phase Shift has two additional charges.