Ranger Outlander
Mobile Combatant with Phase Shift and powerful pistol perks.
Ranger Outlanders
Ranger Outlander Abilities
* |
Focused Acquisition |
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Increases chance to find double loot by 6%. |
1 |
Phase Shift |
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Cost: 10.0 Rapidly shifts 1.75 tiles in the direction currently moving. Increases movement speed by 30% for 3 seconds. Max 3 charges. |
2 |
T.E.D.D.Y. |
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Cost: 30.0 Cooldown: 60.0 seconds Deploy TEDDY for 15 seconds. If the Outlander is holding a charge fragment, the fragment is consumed, TEDDY's cooldown is reduced by 30% and his Energy cost is reduced to 0. Only one TEDDY can be active at a time. TEDDY will blast enemies within 4 tiles for a base of 16 physical damage, 4 times per second. |
5 |
Eagle Eye |
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Increases critical rating with pistols by 18%. |
8 |
Shield Boost |
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Increases maximum shield 20%. |
** |
Anti-Material Charge |
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Cost: 30.0 Cooldown: 12.0 seconds Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 90 blunt damage to enemies struck. This punch will knock back smaller enemies. |
12 |
Make It Count |
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Increases pistol critical hit damage by 70%. |
15 |
Phase Shield |
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Phase Shift forces the shield to regenerate for 2 seconds. Your shield will regenerate even if you continue to take damage, but it will only regenerate at 20% of the regular rate. |
18 |
Hipshot |
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Increases pistol damage by 24%. |
*** |
In the Zone |
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After 5 hits in a row with a pick axe, gain In The Zone which increases pick axe damage by 24%. |
25 |
Unphased |
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Phase Shift removes Affliction, Fatigue, Vulnerability, and Slow. |
30 |
Phased and Confused |
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Phase Shift has two additional charges. |