Skirmisher Ninja
Deadly mid-range fighter who combines Throwing Stars and Dragon Slash to create a storm of steel.
Skirmisher Ninjas
Skirmisher Ninja Abilities
* |
Shinobi |
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Reduces fall damage taken by 10%. Increases run and sprint speed by 10%. |
1 |
Throwing Stars |
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Cost: 30.0 Cooldown: 6.0 seconds The Ninja hurls throwing stars in a straight line. Throws 1 star three times in a quick series, dealing a base of 52 edged weapon damage with each star. |
2 |
Mantis Leap |
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Cost: 20.0 Cooldown: 1.0 second Ninja can leap once more while already jumping. Can only be executed once per jump. |
5 |
Trained Throw |
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Reduces the energy cost of Throwing Stars by 15. |
8 |
Cascade |
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The Ninja throws one additional throwing star on the third toss. Throw pattern: 1/1/2 |
** |
Dragon Slash |
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Cost: 35.0 Cooldown: 10.0 seconds Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles. |
12 |
Wings of the Dragon |
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Increases the length of the Dragon Slash to 3 tiles. |
15 |
Rain of Death |
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The Ninja throws one additional throwing star on the second toss. Throw pattern: 1/2/2 |
18 |
Return of the Dragon |
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Reduces the cost of Dragon Slash to 35 energy. |
*** |
Crescent Kick |
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Cost: 30.0 Cooldown: 10.0 seconds A quick kick that does a base of 54 damage, 800 impact, and stuns for 3 seconds. |
25 |
Piercing Stars |
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Throwing Stars pierce up to 3 targets. |
30 |
Tail of the Dragon |
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Dragon Slash leaves a persistent trail of energy, damaging for 12% of Dragon Slash damage, every 0.5 seconds, and slowing enemies by 30% caught within the tail for 3 seconds. |