Dragon Ninja
Uses the powerful Dragon Slash to destroy large groups of enemies, and Shadow Stance to survive the fury of combat.
Dragon Ninjas
Best known for being the Dragon Slash masters. Their AOE Dragon Slash ability does a lot of enhanced damage and covers a very wide area both vertically and horizontally on the battlefield. It can wipe out an impressive amount of husks in a single slash! Couple that with their PBAOE Smoke Bomb ability and the Dragon ninja can do some massive AOE damage in a flash.
With a bonus to sword damage, the Dragon ninja are one of the few viable melee characters in the game. Couple that with a bonus to damage resistance in Shadowier Stance and this ninja is more than capable of holding their own on the fringes of combat where things are known to get very dicey, very quickly.
Pros
- Enhanced Sword damage
- Excellent mobility
- Increased damage resistance
- Massive AOE damage abilities
Cons
- Exploding Deathburst Storm Zone Modifier is the arch-nemesis of Dragon Slash
- Lower single target damage than other classes.
- Lowest health & shields of all subclasses.
- Melee effectiveness starts to decline as the game progresses
- Weak Ninja Star ability compared to other ninja subclasses
Dragon Ninja Abilities
* |
Shinobi |
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Reduces fall damage taken by 10%. Increases run and sprint speed by 10%. |
1 |
Mantis Leap |
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Cost: 20.0 Cooldown: 1.0 second Ninja can leap once more while already jumping. Can only be executed once per jump. |
2 |
Dragon Slash |
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Cost: 35.0 Cooldown: 10.0 seconds Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles. |
5 |
Return of the Dragon |
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Reduces the cost of Dragon Slash to 35 energy. |
8 |
Wings of the Dragon |
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Increases the length of the Dragon Slash to 3 tiles. |
** |
Throwing Stars |
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Cost: 30.0 Cooldown: 6.0 seconds The Ninja hurls throwing stars in a straight line. Throws 1 star three times in a quick series, dealing a base of 52 edged weapon damage with each star. |
12 |
Shadow Stance |
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After defeating an enemy with a melee weapon or edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance increase Armor by 60, Mantis Leap costs 60% less energy and the Ninja becomes more difficult to see. |
15 |
Shroud of the Dragon |
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Dragon Slash now activates Shadow Stance. |
18 |
Shadowier Stance |
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Increase Armor by an additional 25 while in Shadow Stance. |
*** |
Smoke Bomb |
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Cost: 40.0 Cooldown: 45.0 seconds The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing a base of 40 damage every second. |
25 |
Legendary Blade |
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Do an additional 35% sword damage while Shadow Stance is active. |
30 |
Breath of the Dragon |
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Dragon Slash has doubled its area of effect. Additionally increases the damage of Dragon Slash by 50%. |
Overall
Best Dragon Squad Bonus Synergies
What is a squad bonus synergy? It's that perfect combination of support bonus and tactical bonus that give your hero the edge in Fortnite. Some synergies are better than others. Some are meta. Some are niche. Some are just plain fun! Here are the best suggestions we could come up with for this hero class, in no particular order, for all different play styles.
Support Squad Bonus
Tactical Squad Bonus
* | |||
Any |
Smokescreen |
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Choose from several viable options! | Smoke Bomb restores shield to full strength.
Requires: Ninja primary hero. |
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Best Synergies: Great defensive/survival ability. Pairs great with any support. My personal favorite synergies are: Ability Damage or Assault Critical Damage depending on my play style for the match. |
* | |||
Ability Damage |
Any |
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Increases all ability damage by 10%/15%/20%. | Choose from several viable options! | ||
Best Synergies: If you go into a match feeling like your main damage output is going to come from your abilities, then Ability Damage is always a strong choice, paired with just about anything else that boosts an ability. My personal favorites are Fan of Stars and Explosive Shots. |
Assault Critical Damage |
Explosive Rounds |
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Increase assault weapon critical hit damage by 36%/54%/72%. | Killing 10 enemies with a ranged weapon deals 3.65 base ability damage in a 1 tile radius. | ||
Best Synergies: Sometimes it's best for a ninja just to grab an assault rifle and get to shootin'. In this setup you get extra critical damage with Assault Rifles and minor AOE damage every ten kills with your AR. |