MEGABASE Constructor
A BASE specialist, focused on maximum size, maximum damage, and great wall strength.
MEGABASE Constructors
MEGABASE Constructor Abilities
* |
Creative Engineering |
|
---|---|---|
Increases build speed by 10%. Reduces building cost by 10%. |
1 |
Plasma Pulse |
|
---|---|---|
Cost: 40.0 Cooldown: 45.0 seconds Deploys a device which emits exploding Plasma Pulses every 0.125 seconds for 6 seconds. Deals a base of 18 plasma energy damage. |
2 |
B.A.S.E. |
|
---|---|---|
Cost: 100.0 Cooldown: 4.0 seconds The B.A.S.E. alters the matter of connected building pieces. Affected walls will deal a base of 12 energy damage to any enemy that strikes the wall with a melee attack. Attached structures increase Armor by 35. Extends 3 segments from placement. Only one B.A.S.E. can be active at a time. |
5 |
Automated Defenses |
|
---|---|---|
Increases B.A.S.E. connectivity by 1 building piece. |
8 |
Fast Build |
|
---|---|---|
Increases buildings construction speed by 24%. |
** |
Bull Rush |
|
---|---|---|
Cost: 20.0 Cooldown: 15.0 seconds The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall. Does a base of 156 blunt physical damage. |
12 |
Electrified Floors |
|
---|---|---|
Enemies within the area affected by B.A.S.E. take damage every 2 seconds. Base Damage: 3 energy damage |
15 |
Big Brother |
|
---|---|---|
Increases B.A.S.E. connectivity by 1 building piece. |
18 |
Fully Contained |
|
---|---|---|
Increases the damage reflected by B.A.S.E. by 50%. |
*** |
Kinetic Overload |
|
---|---|---|
Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing additional damage and knockback to the target. |
25 |
Lofty Architecture |
|
---|---|---|
Increases health of buildings within area of B.A.S.E. by 15%. |
30 |
Mega B.A.S.E. |
|
---|---|---|
Increases B.A.S.E. connectivity by 2 building pieces. |