Controller Constructor
Places upgraded DECOYS that damage enemies in addition to pulling them off the walls.
Controller Constructors
Controller Constructor Abilities
* |
Creative Engineering |
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Increases build speed by 10%. Reduces building cost by 10%. |
1 |
DECOY |
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Cost: 30.0 Cooldown: 30.0 seconds Deploys a DECOY which will distract all enemies within a 1.5 tile radius for 7 seconds. |
2 |
B.A.S.E. |
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Cost: 100.0 Cooldown: 4.0 seconds The B.A.S.E. alters the matter of connected building pieces. Affected walls will deal a base of 12 energy damage to any enemy that strikes the wall with a melee attack. Attached structures increase Armor by 35. Extends 3 segments from placement. Only one B.A.S.E. can be active at a time. |
5 |
Going and Going |
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DECOY lasts 2 seconds longer. |
8 |
Decoy Stun |
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When DECOY is destroyed or expires it creates an explosion that deals impact and stuns enemies for 1.5 seconds. |
** |
Kinetic Overload |
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Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing additional damage and knockback to the target. |
12 |
I'm Just Not User-Friendly |
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DECOY reflects melee damage back to enemies that attack it. |
15 |
Grease the Wheels |
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Reduces the cooldown of D.E.C.O.Y. by 10 seconds. |
18 |
You're Coming With Me |
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Increases DECOY enemy attract radius by 1.5 tiles. |
*** |
Bull Rush |
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Cost: 20.0 Cooldown: 15.0 seconds The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall. Does a base of 156 blunt physical damage. |
25 |
Firewall |
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Cooldown: 16.0 seconds Melee attacks against the Constructor's shield triggers an energy pulse dealing Energy Damage and knocking back nearby enemies in a 0.5 tile radius. |
30 |
Get Ready For a Surprise! |
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DECOY explodes when it is destroyed or expires. |