Bull Rush

The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall. Does a base of 156 blunt physical damage.
    Bull Rush

  • Cooldown: 15.0
  • Cost: 20.0
  • Damage: 156.0

Our Take: Great ability for clearing husks from walls and keeping them away from objective points. Does decent damage too. Very useful for stopping Smasher and Taker charges. There are some Tactical squad bonuses in the game that make this ability pretty interesting. Like China Shop, which turns it into an Anti-Material charge for constructors.



Perks Associated with Bull Rush

We found 5 perks associated with the Bull Rush ability.

  Name Description
Bull Crush At the end of Bull Rush, Hardware damage increases by 55% for 10s.
Emergency Override Immediately ends the cooldown of Bull Rush when the Constructor's shield breaks from damage. Can only trigger once every 30 seconds.
Long Rush Increases Bull Rush distance to 4 tiles. At the end of Bull Rush, movement speed is increased by 30% for 10 seconds.
Riot Shield While charging increase Armor by 680.
Rushed Rush Reduces the cooldown of Bull Rush by 6 seconds.


Bull Rush Tactical Squad Bonuses

We found 2 tactical squad bonuses for the Bull Rush ability.

  Name Description Heroes
Bloody Bull Bull Rush afflicts damaged targets, dealing 30% extra damage per second for 3 seconds.

Requires: Constructor primary hero.
Dragon
China Shop Bull Rush now does damage to non-friendly buildings.

Requires: Constructor primary hero.
Striker


Hero Subclasses with Bull Rush