R.O.S.I.E.
Places a turret that the constructor or allies can use. The turret fires 7 times per second, dealing x physical damage per shot. Continuous turret fire will cause overheating. Turret expires after 150 shots.
Our Take: The Rotating Omni-directional Sentry Integrated Exoskeleton is an interactive Constructor turret with a very long cooldown. That only goes into cooldown after it expires. It expires after it uses it's 150 shots or the tile underneath it is destroyed. It's important to put R.O.S.I.E. into cooldown if you plan to use it somewhere else later.
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Perks Associated with R.O.S.I.E.
We found 3 perks associated with the R.O.S.I.E. ability.
Name | Description | |
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Campaign of the R.O.S.I.E. | Increases the damage that R.O.S.I.E. deals by 24%. | |
Fish In A Barrel | Reduces the cooldown of R.O.S.I.E. by 72 seconds. | |
War of the R.O.S.I.E. | Increases the damage that R.O.S.I.E. deals by an extra 13%. Additionally, converts the damage type of R.O.S.I.E. to Energy. |
R.O.S.I.E. Tactical Squad Bonuses
We found 0 tactical squad bonuses for the R.O.S.I.E. ability.
Name | Description | Heroes |
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