Sentry Gunner Airheart Constructor
Guns at the ready!
Sentry Gunner Airheart
War of the R.O.S.I.E.+ |
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Increases R.O.S.I.E. Damage by 50% and changes its damage type to energy. | |
War of the R.O.S.I.E. |
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Increases R.O.S.I.E. Damage by 25%. |
R.O.S.I.E. |
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Cost: 50.0 Cooldown: 180.0 seconds Deploy a mountable turret which deals physical damage per shot and fires 7 shots per second. R.O.S.I.E. has 150 ammo. |
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Plasma Pulse |
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Cost: 40.0 Cooldown: 45.0 seconds Deploys a device which spews plasma mines for 6 seconds. Each mine deals energy damage. |
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DECOY |
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Cost: 30.0 Cooldown: 30.0 seconds Deploy a D.E.C.O.Y. which distracts nearby enemies for 6 seconds. |
B.A.S.E. |
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Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel. | |
Kinetic Overload |
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Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks. |
Hero Loadouts
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