Power Pop Penny Constructor
Take center stage! - Penny
Power Pop Penny
Bringin' Down the House+ |
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Heavy attack eliminations have a 40% chance to grant Rockin' Riff (Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds). | |
Bringin' Down the House |
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Heavy attack eliminations have a 12.5% chance to grant Rockin' Riff (Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds). |
Bull Rush |
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Cost: 20.0 Cooldown: 15.0 seconds Charge forward 3 tiles, dealing physical damage to enemies and pushing them away with your shield. |
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DECOY |
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Cost: 30.0 Cooldown: 30.0 seconds Deploy a D.E.C.O.Y. which distracts nearby enemies for 6 seconds. |
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Goin' Constructor |
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Cost: 50.0 Cooldown: 100.0 seconds Equip a hammer which deals physical damage per hit and a shield that reduces 95% damage from the front. Lasts 16 seconds. |
B.A.S.E. |
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Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel. | |
Kinetic Overload |
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Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks. |
Hero Loadouts
Need a suggestion on who to use for your Hero Loadouts? There are so many different customizable options that are fun to try. We are only going to provide a few of our personal favorites. If you want to build your own hero loadout, feel free to use our Hero Loadout Builder and tell us all about it!