Heavy BASE Kyle Constructor



"This isn't even that heavy." - Kyle
Heavy BASE Kyle

Feel The Base+

Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges B.A.S.E. emits an explosion which knocks back enemies and deals 89 base Energy Damage in a 5 tile Radius.

Feel The Base

Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges B.A.S.E. emits an explosion which knocks back enemies and deals 39 base Energy Damage in a 3 tile Radius.

DECOY

Cost: 30.0
Cooldown: 30.0 seconds
Deploy a D.E.C.O.Y. which distracts nearby enemies for 6 seconds.

R.O.S.I.E.

Cost: 50.0
Cooldown: 180.0 seconds
Deploy a mountable turret which deals physical damage per shot and fires 7 shots per second. R.O.S.I.E. has 150 ammo.

Bull Rush

Cost: 20.0
Cooldown: 15.0 seconds
Charge forward 3 tiles, dealing physical damage to enemies and pushing them away with your shield.

B.A.S.E.

Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.

Kinetic Overload

Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.

Hero Loadouts

Need a suggestion on who to use for your Hero Loadouts? There are so many different customizable options that are fun to try. We are only going to provide a few of our personal favorites. If you want to build your own hero loadout, feel free to use our Hero Loadout Builder and tell us all about it!