|
Cold to the Touch+ |
Increases Damage against Frozen enemies by 14%. Seismic Smash freezes enemies for 2.75 seconds. |
|
Cold to the Touch |
Increases Damage against Frozen enemies by 14%. |
|
Fault Line+ |
Decreases Seismic Smash Cooldown by 67%. |
|
Fault Line |
Decreases Seismic Smash Cooldown by 27%. |
|
Four on the Floor+ |
Seismic Smash leaves a pulsing zone with a 0.75 tile Radius at the end of it's range which deals 248 base Energy Damage over 4 seconds and bounces husks inside. |
|
Four on the Floor |
Seismic Smash leaves a pulsing zone with a 0.5 tile Radius at the end of it's range which deals 56 base Energy Damage over 4 seconds and bounces husks inside. |
|
Return to Sender+ |
Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%. |
|
Return to Sender |
Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%. |
|
Seismic Stun+ |
Seismic Smash applies a 3.3 second Stun and 1,500 Impact. Additionally Seismic Smash deals 35 base Fire damage every second for 3 seconds. |
|
Seismic Stun |
Seismic Smash applies a 3.3 second Stun and 1,500 Impact. |
|
Sustained Smash+ |
Decreases Seismic Smash Energy Cost by 75%. |
|
Sustained Smash |
Decreases Seismic Smash Energy Cost by 38%. |