Urban Assault Soldier
Rifle-focused soldier who gets bonuses for successful headshots.
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Urban Assault Soldiers
Urban Assault Soldier Abilities
* |
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Advanced Tactics |
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Ranged weapon damage increased by 10%. Health increased by 10%. |
1 |
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Goin' Commando!!! |
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Cost: 30.0 Cooldown: 50.0 seconds Fires 18 times per second, dealing a base of 25 physical damage per shot, for 10 seconds. |
2 |
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Debilitating Shots |
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Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
5 |
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Lingering Pain |
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The Vulnerability effect from Debilitating Shots can now stack up to 5 times. |
8 |
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Steady Aim |
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Reduces recoil by 29%. |
** |
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Shockwave |
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Cost: 30.0 Cooldown: 25.0 seconds The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 91 energy damage. |
12 |
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Quick Clip |
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Increases reload speed by 30%. |
15 |
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Make It Rain |
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Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. |
18 |
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Rain Faster |
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Increases the rate of fire for Make It Rain by 25%. |
*** |
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Frag Grenade |
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Cost: 45.0 The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius. |
25 |
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Kneecapper |
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Increases the effectiveness of Debilitating Shots Vulnerability stacks to 9%. |
30 |
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Keep Out!!! |
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Frag Grenade explosions leave a residual energy field, doing 15% of the initial grenade blast damage every 1 second, over 10 seconds. |