Brawler Ninja
A skilled melee fighter who uses quick Crescent Kicks to stun enemies before cutting them down.
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Brawler Ninjas
Brawler Ninja Abilities
* |
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Shinobi |
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Reduces fall damage taken by 10%. Increases run and sprint speed by 10%. |
1 |
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Crescent Kick |
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Cost: 30.0 Cooldown: 10.0 seconds A quick kick that does a base of 54 damage, 800 impact, and stuns for 3 seconds. |
2 |
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Mantis Leap |
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Cost: 20.0 Cooldown: 1.0 second Ninja can leap once more while already jumping. Can only be executed once per jump. |
5 |
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Kickback |
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Reduces the energy cost of Crescent Kick to 15. |
8 |
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Five Winds Cut |
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Increases damage of swords, axes, and scythes by 24%. |
** |
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Dragon Slash |
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Cost: 35.0 Cooldown: 10.0 seconds Ninja springs forward 2 tiles, dealing 95 base edged weapon damage to all enemies within 0.5 tiles. |
12 |
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Kicking and Screaming |
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Crescent Kick applies Vulnerability to affected enemies, increasing damage taken from all sources by 40% on the target for 4 seconds. |
15 |
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Assassination |
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Cooldown: 0.1 second Dealing Sword damage grants one stack of Assassination, increasing the damage dealt by Swords by 5%. Lasts 5 seconds and stacks up to 5 times. Does not stack with the Assassination Tactical perk. |
18 |
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Quick Kick |
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Reduce the cooldown of Crescent Kick by 4 seconds. |
*** |
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Smoke Bomb |
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Cost: 40.0 Cooldown: 45.0 seconds The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing a base of 40 damage every second. |
25 |
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Pain Mastery |
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Assassination stacks now grants a 3% bonus, per stack, to critical hits with edged melee weapons. |
30 |
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Hot Foot |
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Converts Crescent Kick to energy damage and increases base damage by 100%. |